Ways to Identify Students ' Interests Using Game Technologies in Primary Education
DOI:
https://doi.org/10.51699/ijise.v1i5.411Keywords:
Creative activity, teaching, training, primary education, educational process, technologies, teacher, collaborative teachingAbstract
This article covers the ways of forming the creative activity of students through games in the primary class, the development of students ' creativity on the basis of games, the preparation of students of younger school age for the process of creative activity, its pedagogical significance, the methodology for developing the ability to creativity in students, the methods, ways and effectiveness of organizing.
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Published
2022-11-16
How to Cite
qizi, B. Y. B. . (2022). Ways to Identify Students ’ Interests Using Game Technologies in Primary Education. International Journal of Inclusive and Sustainable Education, 1(5), 164–169. https://doi.org/10.51699/ijise.v1i5.411
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