QIZI, B. Y. B. . Ways to Identify Students ’ Interests Using Game Technologies in Primary Education. International Journal of Inclusive and Sustainable Education, [S. l.], v. 1, n. 5, p. 164–169, 2022. DOI: 10.51699/ijise.v1i5.411. Disponível em: https://inter-publishing.com/index.php/IJISE/article/view/411. Acesso em: 4 dec. 2024.